<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>andreasrocha's CGPortoflio Gallery</title>
<link>http://andreasrocha.cgsociety.org/gallery/</link>
<description>andreasrocha's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Alley in Barcelona</title>
	<link>http://andreasrocha.cgsociety.org/gallery/365788</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1149367729_small.jpg"><br><br>A semi speed painting done entirely in Photoshop. It took me aproximately 4 hours to complete. I am trying to optimize my workflow and I believe speed painting is a very effective way to do that. You don't get stuck with details and focus on the essentials. Of course, if I were to finish this painting I don't think I could do it, but it would result in something quite different anyway. I started with a reference of a New York street and went on from there. It ended up looking more european especially with Barcelona. This was not intentional  but somehow that is what speed painting is also about<b></b>: finding a path while creating.<br />
I hope you like it.]]>
	</description>
	<pubDate>Sat, 03 Jun 2006 20:48:51 +0000</pubDate>
	</item>
	<item>
	<title>Working Day</title>
	<link>http://andreasrocha.cgsociety.org/gallery/635975</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1211906838_small.jpg"><br><br>This last work was a collaboration with amazing photographer Yves Oliver Callewaert (<a href="http://www.yvesoliverphoto.com/" target="_blank">PORTFOLIO</a>). It all started from one of his photos, which you can see below and from there it was an experimentation to expand the canvas and come up with some post apocalyptic story. Everyone can interpret this image in his own way. I hope you like it.<br />
<br />
Original Photo:<br />
<img src="http://www.andreasrocha.com/stuff/2D/working_day/working_day_original_photo.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 27 May 2008 16:47:23 +0000</pubDate>
	</item>
	<item>
	<title>Pepper</title>
	<link>http://andreasrocha.cgsociety.org/gallery/624724</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1209058154_small.jpg"><br><br>Concept and initial sketch credit goes to my good friend Luís M. Santos. I just did the painting.<br />
<br />
You can check out more of his work at:<br />
<a href="http://luis-m.deviantart.com/" target="_blank">Luis Santos Portfolio</a><br />
]]>
	</description>
	<pubDate>Thu, 24 Apr 2008 17:29:18 +0000</pubDate>
	</item>
	<item>
	<title>Spring Sunset</title>
	<link>http://andreasrocha.cgsociety.org/gallery/442633</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1166521932_small.jpg"><br><br>My first serious attempt at matte painting. It took me about 4 days to complete. I used 3dsmax for basic modeling of the city and did the rest in Photoshop with a lot of painting and photos. You can also find a link to a short 20sec animation below.<br />
<br />
A special thanks to Pedro Camacho for his great soundtrack.<br />
<br />
<a href="http://www.andreasrocha.com/stuff/ani/SpringSunset.mov" target="_blank">MOVIE</a><br />
<br />
Details at 100%<br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/SpringSunsetDetailA.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/SpringSunsetDetailB.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/SpringSunsetDetailC.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/SpringSunsetDetailD.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/SpringSunsetDetailE.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 19 Dec 2006 09:52:24 +0000</pubDate>
	</item>
	<item>
	<title>Ashtar</title>
	<link>http://andreasrocha.cgsociety.org/gallery/609745</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1205800504_small.jpg"><br><br>This time I tried something different, which I hadn't done before. I took a friend's drawing and turned it into a painting. His name is Luís Miguel Santos and he has some great work over at:<br />
http://luis-m.deviantart.com/<br />
Go check it out!<br />
<br />
Here is the original drawing<br />
<img src="http://www.andreasrocha.com/stuff/2D/ashtar/ashtar_drawing.jpg" border="0" alt="" /><br />
<br />
And some details:<br />
<img src="http://www.andreasrocha.com/stuff/2D/ashtar/ashtar_detail_a.jpg" border="0" alt="" /><br />
<img src="http://www.andreasrocha.com/stuff/2D/ashtar/ashtar_detail_b.jpg" border="0" alt="" /><br />
<img src="http://www.andreasrocha.com/stuff/2D/ashtar/ashtar_detail_c.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 18 Mar 2008 00:35:11 +0000</pubDate>
	</item>
	<item>
	<title>The Bridge</title>
	<link>http://andreasrocha.cgsociety.org/gallery/606740</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1205174079_small.jpg"><br><br>Work inspired by traditional painter Brent Cotton. He has some really amazing paintings where he presents this wondrous atmosphere with an interesting play of light.<br />
This is also an attempt to bring about the virtues of traditional painting with all its associated texture into digital art. I primarily used Painter's chalk brush and a custom created texture. Photoshop also played an important role for value and color tweaking.<br />
<br />
Detail:<br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/the_bridge/the_bridge_detail.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Mon, 10 Mar 2008 18:34:41 +0000</pubDate>
	</item>
	<item>
	<title>Landscape Concept</title>
	<link>http://andreasrocha.cgsociety.org/gallery/596813</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1203288738_small.jpg"><br><br>Inspired by the wonderful environment concept paintings for The Lord of the Rings movies I created this painting. I was aiming for a traditional look.<br />
The original is 6500px wide and it took me about 10 hours to complete, using both Photoshop and Painter. ]]>
	</description>
	<pubDate>Sun, 17 Feb 2008 22:52:22 +0000</pubDate>
	</item>
	<item>
	<title>Moody Townscape</title>
	<link>http://andreasrocha.cgsociety.org/gallery/591117</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1201907113_small.jpg"><br><br>Conceptual painting done for practicing purposes. It was done alongside other 3 conceptual paintings, in order not to get too hooked up with any of them. This one had a lot of photo overlays as it was initially intended as a realistic matte painting. But once I noticed the initial spontaneity of the sketch was disappearing I came back and adopted a speepainting style.]]>
	</description>
	<pubDate>Fri, 01 Feb 2008 23:05:57 +0000</pubDate>
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	<item>
	<title>Infinite OZ - Milltown Exterior</title>
	<link>http://andreasrocha.cgsociety.org/gallery/549199</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1192133155_small.jpg"><br><br>This image is part of the Infinite OZ experience - &quot;An artistic collaboration that brings to life the world of the Sci-Fi miniseries event, Tin Man.&quot; It is best understood by visiting the &quot;experience&quot; itself at:<br />
<br />
http://www.scifi.com/tinman/oz/<br />
<br />
The following artists also contributed: Philip Straub, Greg Petchkovsky, Martin Lisec, Gerardo de Gerard, Geoffrey White, Raphael Lacoste, Phil McDarby and Rudolf Herczog. The coordination and final animation was done by B-Reel.<br />
The Milltown Exterior image was all done in Photoshop (with a little help from 3dsmax) over a couple of weeks and the final image is about 10000 pixels wide (as are all the others) to allow for the big zoom. Each of the artists was given a short brief about the environment to create but the rest was up to us using our imagination and interpretation. I am quite proud to have been part of such an amazing group of artists.]]>
	</description>
	<pubDate>Thu, 11 Oct 2007 11:29:13 +0000</pubDate>
	</item>
	<item>
	<title>Precious Stone</title>
	<link>http://andreasrocha.cgsociety.org/gallery/471419</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1173252797_small.jpg"><br><br>I have this weakness for painting pinups. I hope to improve my depiction of the human figure, while having these erotic fantasies. I like to concentrate all focus on the female figure, placing her against bright backgrounds, taking care in the distribution of detail and dressing her in erotic/exotic clothing. Nothing new of course; pinup art has always been like this. I think I paint these more to satisfy myself than to make some specific statement. I hope that along the way you will enjoy it, too. I'm trying to get better at it, so any criticism is welcome.]]>
	</description>
	<pubDate>Wed, 07 Mar 2007 07:33:20 +0000</pubDate>
	</item>
	<item>
	<title>Exodus</title>
	<link>http://andreasrocha.cgsociety.org/gallery/530977</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1187606750_small.jpg"><br><br>This image portrays an exodus of a civilization. Could be ours someday... There is a feeling of peace and the sunset represents hope of a new beginning.<br />
Regarding the spaceships, there is an analogy with fish both in their design and in the way they are grouped together as in a school of fish.<br />
This image was done for a portuguese forum contest whose theme was &quot;Grand Space&quot;. It was done in Photoshop with a little help from 3dsmax (spaceship mockups) and took me about 20 hours to complete. No photos or photo-based brushes were used as it was one of the contest rules.<br />
<br />
Here are a couple of details, the painting process and a version without the spaceships:<br />
<br />
<a href="http://www.andreasrocha.com/stuff/2D/exodus/Exodus-DetailA.jpg" target="_blank">DetailA</a><br />
<a href="http://www.andreasrocha.com/stuff/2D/exodus/Exodus-DetailB.jpg" target="_blank">DetailB</a><br />
<a href="http://www.andreasrocha.com/stuff/2D/exodus/Exodus-DetailC.jpg" target="_blank">DetailC</a><br />
<a href="http://www.andreasrocha.com/stuff/2D/exodus/Exodus-DetailD.jpg" target="_blank">DetailD</a><br />
<br />
<a href="http://www.andreasrocha.com/stuff/2D/exodus/Exodus-process.jpg" target="_blank">Process</a><br />
<br />
<a href="http://www.andreasrocha.com/stuff/2D/exodus/Exodus-landscape.jpg" target="_blank">Landscape</a>]]>
	</description>
	<pubDate>Mon, 20 Aug 2007 10:45:55 +0000</pubDate>
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	<item>
	<title>Give 'em War</title>
	<link>http://andreasrocha.cgsociety.org/gallery/521438</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1185229195_small.jpg"><br><br>I recently finished this painting. It was made for the last album of Spanish thrash metal band &quot;Angelus Apatrida&quot; (http://www.angelusapatrida.com). It was done in Photoshop and Painter and took me several days to complete. It is related to one of the songs of the album, which is about a factory producing warbeasts engineered by scientists.]]>
	</description>
	<pubDate>Mon, 23 Jul 2007 22:20:00 +0000</pubDate>
	</item>
	<item>
	<title>Leaving Home</title>
	<link>http://andreasrocha.cgsociety.org/gallery/506436</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1181681365_small.jpg"><br><br>This painting started as something completely different. I was aiming for a 60s look sci-fi setting with UFOs in a distant planet. It ended up in an African fantasy setting displaying a tribe leaving its home (to hunt, probably). I was inspired by one of Rodney Matthews paintings called “Drumboogie”, however I only noticed this halfway along the painting process, thinking “I have seen a similar image before!”<br />
Asking for help in the WIP forums was of great help to make me see the mistakes along the way. There could be quite a few things still improved, but in the end I just had to stop. Perhaps I will pick it up again in a few months. It took me between 20 and 25 hours to complete over 8 days and it was entirely created in Photoshop. I also added some painting steps and details below.<br />
<br />
<br />
Here are some details at 100%:<br />
<br />
<a href="http://www.andreasrocha.com/stuff/2D/leavinghome/LeavingHomeDetailA.jpg" target="_blank">DetailA</a><br />
<a href="http://www.andreasrocha.com/stuff/2D/leavinghome/LeavingHomeDetailB.jpg" target="_blank">DetailB</a><br />
<a href="http://www.andreasrocha.com/stuff/2D/leavinghome/LeavingHomeDetailC.jpg" target="_blank">DetailC</a><br />
<a href="http://www.andreasrocha.com/stuff/2D/leavinghome/LeavingHomeDetailD.jpg" target="_blank">DetailD</a><br />
<br />
Here are some images regarding the conception:<br />
<br />
<a href="http://www.andreasrocha.com/stuff/2D/leavinghome/LeavingHomeInitialSketches.jpg" target="_blank">Initial Sketch Phase</a><br />
<a href="http://www.andreasrocha.com/stuff/2D/leavinghome/LeavingHomePaintingSteps.jpg" target="_blank">Painting Steps</a>]]>
	</description>
	<pubDate>Tue, 12 Jun 2007 20:49:27 +0000</pubDate>
	</item>
	<item>
	<title>Beacon</title>
	<link>http://andreasrocha.cgsociety.org/gallery/501685</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1180598162_small.jpg"><br><br>This painting represents a personal challenge to do a matte painting without the use of photos as painting material. However, I used many photos for reference, though. All the brushes were painted from scratch, too, without any photos. I hoped to achieve a more painterly look like this. It was inspired after seeing photos of Dubrovnik which really looks like a beautiful city. There are so many fantasy elements in it, that you could almost place it in Middle Earth.<br />
It was done entirely in Photoshop and took me about 13 hours to complete over 3 days.<br />
<br />
Here are some details at 100%:<br />
<br />
<a href="http://www.andreasrocha.com/gallery/matte/images/beacon/DetailA.jpg" target="_blank">DetailA</a><br />
<a href="http://www.andreasrocha.com/gallery/matte/images/beacon/DetailB.jpg" target="_blank">DetailB</a><br />
<a href="http://www.andreasrocha.com/gallery/matte/images/beacon/DetailC.jpg" target="_blank">DetailC</a><br />
<a href="http://www.andreasrocha.com/gallery/matte/images/beacon/DetailD.jpg" target="_blank">DetailD</a><br />
<br />
Here are some images regarding the actual conception:<br />
<br />
<a href="http://www.andreasrocha.com/gallery/matte/images/beacon/Medley.jpg" target="_blank">Medley</a><br />
<a href="http://www.andreasrocha.com/gallery/matte/images/beacon/SketchPhase.jpg" target="_blank">Initial Sketch Phase</a><br />
<a href="http://www.andreasrocha.com/gallery/matte/images/beacon/PaintingPhase.jpg" target="_blank">Painting Steps</a><br />
<br />
<br />
<br />
]]>
	</description>
	<pubDate>Wed, 30 May 2007 07:10:18 +0000</pubDate>
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	<item>
	<title>Fresh Meat II</title>
	<link>http://andreasrocha.cgsociety.org/gallery/509102</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1182352607_small.jpg"><br><br>This painting was inspired by a scene in the movie “The Omen” (original version), where Gregory Peck goes to a cemetery to uncover his son’s past. I really love this scene because of the fantastic set they built and the mood they achieved. There is just something about 70s/80s horror movies, like The Fog and The Exorcist for example, that got lost in today’s horror flicks. It’s probably because they remind me of my youth when I watched them on TV late at night together with my brother, and those moments hold a dear place in my heart. Pretty corny, I know, but that is how I feel. Anyway…<br />
<br />
Another aspect of this painting, which came to me later on in the painting process, is that I have been probably influenced by the beautiful environments portrayed in the game “The Monkey Island” (both I and II). It’s probably because of the colours and the theatrical composition of the elements. So here goes another homage.<br />
<br />
Regarding the title, I wanted it to be quite suggestive of what was going on in this scene, without revealing everything and leaving some room for the viewer’s imagination. It has a “II” because I have another painting in my portfolio with the same title in a similar macabre context.<br />
<br />
Below, I put up a link to screencaptures of “The Omen” so you can see where I drew my inspiration from. I also added a few details and a step by step process. The painting was done entirely in Photoshop and took me about 12-14 hours to complete. I hope you like it and perhaps some of you will relate to it the way I do.<br />
<br />
PS On some monitors the image may look too dark, unfortunately.<br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/fresh_meat_ii/FreshMeatII.jpg" border="0" alt="" /><br />
<br />
<b><a href="http://www.andreasrocha.com/stuff/2D/fresh_meat_ii/TheOmenMedley.jpg" target="_blank">INSPIRATION (The Omen)</a></b><br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/fresh_meat_ii/FreshMeatIIDetailA.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/fresh_meat_ii/FreshMeatIIDetailB.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/fresh_meat_ii/FreshMeatIIDetailC.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/fresh_meat_ii/FreshMeatIIDetailD.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/fresh_meat_ii/FreshMeatIIDetailE.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/fresh_meat_ii/FreshMeatIIDetailF.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.andreasrocha.com/stuff/2D/fresh_meat_ii/FreshMeatIIProcess.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Wed, 20 Jun 2007 15:12:09 +0000</pubDate>
	</item>
	<item>
	<title>In Thought</title>
	<link>http://andreasrocha.cgsociety.org/gallery/401545</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1157496886_small.jpg"><br><br>This is 2nd version of my failed Exotique submission from last year. I looked at it and saw a lot of things that could be improved. I am not fully satisfied, though. Perhaps next year I will try to improve it again.]]>
	</description>
	<pubDate>Tue, 05 Sep 2006 22:54:49 +0000</pubDate>
	</item>
	<item>
	<title>Distant Shores</title>
	<link>http://andreasrocha.cgsociety.org/gallery/476036</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1174326008_small.jpg"><br><br>My aim in this painting was to capture the huge scale of seashore environments. A trip to the &quot;Serra da Arrábida&quot;, here in Portugal, really impressed me and luckily I had my trusty digital camera with me, which allowed me to capture some of the things I had seen that day. There is such a sense of freedom when you are standing at the tip of cliffs, hundreds of meters above sea-level, contemplating those magnificent views all the way to the horizon...it is really mindblowing!<br />
This painting was inspired by the magnificent matte paintings of Dylan Cole, Steven Messing and Yannick Dusseault. It was all done in Photoshop and took me about 3 days to complete.<br />
<br />
If you are curious you can find a tutorial of this painting at my homepage.]]>
	</description>
	<pubDate>Mon, 19 Mar 2007 17:40:18 +0000</pubDate>
	</item>
	<item>
	<title>Smooth Reflections</title>
	<link>http://andreasrocha.cgsociety.org/gallery/457337</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1170084479_small.jpg"><br><br>Done mostly in Painter with some Photoshop for correcting, mainly. Painter blending tools and brushes are really cool to paint smooth surfaces. It looks both textured and smooth at the same time. Fooling around with erotic postures...]]>
	</description>
	<pubDate>Mon, 29 Jan 2007 15:28:04 +0000</pubDate>
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	<item>
	<title>Busy Streets</title>
	<link>http://andreasrocha.cgsociety.org/gallery/454315</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1169453459_small.jpg"><br><br>Done in 3 hours using Painter and Photoshop for color tweaking. I mainly used the Palette Knife and loaded variant in Painter. I also tried to retain the spontaneity of the brushstrokes, while detailing some key parts of the painting. The contrast between dark and bright is intentional, however the dark/wet is warm and the bright/sunny is cold. I hope you like it.]]>
	</description>
	<pubDate>Mon, 22 Jan 2007 08:11:02 +0000</pubDate>
	</item>
	<item>
	<title>Mountains</title>
	<link>http://andreasrocha.cgsociety.org/gallery/453679</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1169306063_small.jpg"><br><br>Lately I have bought some nature photography books to help me improve my environments. I have also been trying to improve my brushwork to make it an integral part of the overall painting. This one took me about 4 hours to complete. Mostly done in Painter with some Photoshop work.]]>
	</description>
	<pubDate>Sat, 20 Jan 2007 15:14:26 +0000</pubDate>
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	<item>
	<title>The Devil's Fountain</title>
	<link>http://andreasrocha.cgsociety.org/gallery/421788</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1161867872_small.jpg"><br><br>This was done in Photoshop/Painter and took me about 20 hours to complete. I referenced a photo I had of a fountain with little stone angels beneath it. I wanted to give the whole image that classic horror movie setting and see how far I could take the finishing.]]>
	</description>
	<pubDate>Thu, 26 Oct 2006 13:04:43 +0000</pubDate>
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	<item>
	<title>Three Men in a War</title>
	<link>http://andreasrocha.cgsociety.org/gallery/427190</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1163029910_small.jpg"><br><br>Inspired by the fantastic work of Chris Applehans. I wanted to play with scale and humanity in a war setting. I believe there are numerous background stories about these three characters.<br />
It took me about 7 hours in Photoshop and Painter.]]>
	</description>
	<pubDate>Wed, 08 Nov 2006 23:51:52 +0000</pubDate>
	</item>
	<item>
	<title>Sunset in Rio</title>
	<link>http://andreasrocha.cgsociety.org/gallery/416451</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1160651919_small.jpg"><br><br>This image was inspired by the brazilian &quot;favelas&quot; (slums) and by the way they seem to &quot;grow&quot; on the hillsides like moss on rocks. There is a chaotic beauty in these structures that unfortunately are still a strong reality in our supposedly advanced civilization.<br />
<br />
Of course their outer relative beauty does not reflect their inner reality. However, I wanted to turn these forgotten places into something beautiful to contemplate...<br />
<br />
These were my intentions...if I succeeded of not, is for you to decide. Thanks for watching.<br />
<br />
Some closeups<br />
<br />
<img src="http://ndrock.com.sapo.pt/CGTalk/SunsetInRioCloseupA.jpg" border="0" alt="" /><br />
<img src="http://ndrock.com.sapo.pt/CGTalk/SunsetInRioCloseupB.jpg" border="0" alt="" /><br />
<img src="http://ndrock.com.sapo.pt/CGTalk/SunsetInRioCloseupC.jpg" border="0" alt="" /><br />
]]>
	</description>
	<pubDate>Thu, 12 Oct 2006 11:18:42 +0000</pubDate>
	</item>
	<item>
	<title>Farewell to the Rain</title>
	<link>http://andreasrocha.cgsociety.org/gallery/359604</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1148080857_small.jpg"><br><br>This was my participation in &quot;The Journeyt Begins&quot; Challenge, which I am not really proud of, I must say. It has quite a few flaws and I guess that in the end, I just didn't want to work on it anymore. However, I post it anyway, in hope that some of you might actually like it.<br />
<br />
Regards...<br />
Andi]]>
	</description>
	<pubDate>Fri, 19 May 2006 23:21:00 +0000</pubDate>
	</item>
	<item>
	<title>Future Car Racing</title>
	<link>http://andreasrocha.cgsociety.org/gallery/393105</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1155562178_small.jpg"><br><br>This painting is based on a speedpainting I did a while ago. I liked the outcome so I decided to take it a bit further, trying not to lose the initial spontaneity. It was all done in Photoshop and took me about 4 hours. Inspired by Blade Runner...]]>
	</description>
	<pubDate>Mon, 14 Aug 2006 13:29:42 +0000</pubDate>
	</item>
	<item>
	<title>Fresh Meat</title>
	<link>http://andreasrocha.cgsociety.org/gallery/214841</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1144875479_small.jpg"><br><br>I was inspired to do this one after a morning walk through one of Lisbon's parks, where I saw a tree that looked just like a hand ready to grab something or &quot;someone&quot;. My idea here was to go for the classic fairy tale look where everything seems &quot;nice&quot; at first glance, but is not quite so after close inspection. I think the title speaks for itself. I hope you like it.<br />
]]>
	</description>
	<pubDate>Sun, 27 Feb 2005 20:37:53 +0000</pubDate>
	</item>
	<item>
	<title>Little Fish</title>
	<link>http://andreasrocha.cgsociety.org/gallery/210577</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1108343685_small.jpg"><br><br>This is my first Exposé 3 submission. Classic pin-up where I was only worried in depicting the female form as sexy as possible, through the use of curvaceous forms, tight clothes, red colors and steel. I kept the background simple on purpose. Don't ask me about the big headlight...It just feels kind of sexy to me, I can't explain it.<br />
Probably not apparent in the image is the Drew Struzan influence, an artist I greatly admire.<br />
I hope you like it as much as I did doing it.<br />
You can see the WIP thread here:<br />
<a href="http://www.cgtalk.com/showthread.php?p=1921362#post1921362" target="_blank"><b>Work in Progress Thread.</b></a><br />
]]>
	</description>
	<pubDate>Mon, 14 Feb 2005 01:14:53 +0000</pubDate>
	</item>
	<item>
	<title>Padrone E Serventi</title>
	<link>http://andreasrocha.cgsociety.org/gallery/242381</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1146866983_small.jpg"><br><br>This is my Master&amp;Servant Challenge entry. I was astonished at the quality of artwork produced for this Challenge, compared to the previous. My congratulations to everyone who finished.<br />
My intention for this one, was to make something humorous from an apparently serious theme. I used myself as a model and from there I went and changed the anatomical features. I had some difficulty drawing the small thugs' hands because I didn't use any props for the photoshoot, so the placement of the hands wasn't correct. Also, the heads of the small guys didn't come out as I wanted to, because of the anatomical distortion. What I am most happy, though, in this image, is the background and the overall colors.<br />
Anyway, it was a lot of fun, and I am eagerly waiting to participate in the next Challenge. It's a great way to develop my drawing and painting.<br />
<a href="http://andreasrocha.no.sapo.pt/CgChallenge/Padrone_e_Serventi_Forum_HR.jpeg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Sat, 21 May 2005 20:55:49 +0000</pubDate>
	</item>
	<item>
	<title>Last Stand</title>
	<link>http://andreasrocha.cgsociety.org/gallery/271711</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1125316619_small.jpg"><br><br>My initial idea (and the one I tried to keep) was a female warrior's last stand against an incoming army. I wanted to create mood by turning the threat into a shade immersed in deep mist. The viewer shares the same point of view as the heroine, making him relate closer to her. The choice of colors underlines the two opposing sides and also characterizes them: a cold misterious army marching against a warm, almost innocent victim. However, her stance denotes security and calm, and the cluttered silhouette of the army hints to an unorganized, cowardly threat. If you would like to see the work in progress you can find it here:<br />
<a href="http://forums.cgsociety.org/showthread.php?t=269425" target="_blank">&quot;Work in Progress&quot;</a><br />
<a href="http://andreasrocha.no.sapo.pt/CGTalk/04BringEmOn/Bring-emOnD06High.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Mon, 29 Aug 2005 11:57:02 +0000</pubDate>
	</item>
	<item>
	<title>The Alley</title>
	<link>http://andreasrocha.cgsociety.org/gallery/275708</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1126306690_small.jpg"><br><br>My initial inspiration for this piece were the streets presented in Blade Runner. However, it's difficult (or impossible) to see that here. The image is made up of contrasts: narrow/wide, near/far, cold/warm, fire/water, light/shadow<br />
What I wanted to convey here is more or less the hidden secrets that an immense city can present...those little alleys that noone knows about, but can open a world.<br />
]]>
	</description>
	<pubDate>Fri, 09 Sep 2005 22:58:13 +0000</pubDate>
	</item>
	<item>
	<title>Home</title>
	<link>http://andreasrocha.cgsociety.org/gallery/310088</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1147675269_small.jpg"><br><br>This painting shows someone returning home to find his village completely devastated by nature or man. He lights a fire to bring back warm memories of a former home.<br />
This image was inspired by a morning walk on a rainy day to one of Lisbon's most important landmarks, the &quot;Torre de Belém&quot;.<br />
I hope you like it.<br />
<img src="http://ndrock.com.sapo.pt/HomeMR.jpg" border="0" alt="" /><br />
<img src="http://ndrock.com.sapo.pt/HomeDetail01.jpg" border="0" alt="" /><br />
INITIAL SKETCH<br />
<img src="http://ndrock.com.sapo.pt/HomeInitialSketch.jpg" border="0" alt="" /><br />
Inspiring Photo<br />
<img src="http://ndrock.com.sapo.pt/HomePhoto.jpg" border="0" alt="" /><br />
]]>
	</description>
	<pubDate>Sun, 15 Jan 2006 22:31:24 +0000</pubDate>
	</item>
	<item>
	<title>Hotel Room Interior</title>
	<link>http://andreasrocha.cgsociety.org/gallery/512789</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1183137875_small.jpg"><br><br>This image was done for a contest for the redecorating of an Hotel room interior in Lisbon. There are two different rooms, as you can see in the images below, with the same style. It was done in 3dsmax with VRay. There is also a lot of Photoshop postproduction going on.<br />
<br />
Here are some more renders (double + single in same style).<br />
<br />
<img src="http://www.arocha3d.com/stuff/hotelfigueira/HotelFigueira01.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.arocha3d.com/stuff/hotelfigueira/HotelFigueira02.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.arocha3d.com/stuff/hotelfigueira/HotelFigueira03.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.arocha3d.com/stuff/hotelfigueira/HotelFigueira04.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Fri, 29 Jun 2007 17:24:39 +0000</pubDate>
	</item>
	<item>
	<title>Living Room</title>
	<link>http://andreasrocha.cgsociety.org/gallery/498482</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1179747944_small.jpg"><br><br>Here are three renders of the same living room. It's from a project for my parent's home, of which I was one of the co-authors. These images really helped pre-visualizing what this open space would look like in the future.]]>
	</description>
	<pubDate>Mon, 21 May 2007 11:42:48 +0000</pubDate>
	</item>
	<item>
	<title>Urban Square</title>
	<link>http://andreasrocha.cgsociety.org/gallery/494598</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1178811087_small.jpg"><br><br>This is a personal project I made over the course of 3 days. I have always been fascinated with well urban squares where architecture and nature coexist resulting in peaceful pleasing experiences. Unfortunately they are not very common in Portugal. This is my attempt to convey that feeling. All the elements were made up, and in reality they most certainly wouldn't be functional, but my aim was to convey a feeling more than a final product.<br />
This is far from my usual work in the 2D section so I am kind of sorry to be joining such disparate themes into the same portfolio.<br />
<br />
You can find more of my 3D work at<br />
<a href="http://www.arocha3d.com" target="_blank">www.arocha3d.com</a>]]>
	</description>
	<pubDate>Wed, 09 May 2007 19:40:25 +0000</pubDate>
	</item>
	<item>
	<title>Urban Square III</title>
	<link>http://andreasrocha.cgsociety.org/gallery/494935</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1178812287_small.jpg"><br><br>Last image of the Urban Square model.]]>
	</description>
	<pubDate>Thu, 10 May 2007 15:41:00 +0000</pubDate>
	</item>
	<item>
	<title>Urban Square II</title>
	<link>http://andreasrocha.cgsociety.org/gallery/494934</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/34402/34402_1178812323_small.jpg"><br><br>Another view of the Urban Square. No much to say about this one. <br />
<br />
<br />
]]>
	</description>
	<pubDate>Thu, 10 May 2007 15:40:04 +0000</pubDate>
	</item>
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